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Games Based-Learning Apps for Schools.

emile spaceman maths

Low Stakes Testing for Students.

Designed for Intervention work.

Run School Wide Competitions.

Obliterate Teacher Workload.

A True Maths Mastery Resources.

Blast MTC Results into Space.

Set off for the Universe of Knowledge and Meet Emile, Aimee & Scrambler.

“It is concluded that in both literacy and numeracy related subject categories, the average performance of the students follows an increasing development. As a result, the frequent use of the application strengthens the learning procedure in primary schools and boosts students’ performance.”

Study by the University of Manchester covering in excess of 4,000 schools.

Adaptive maths app

Personalised Learning Journeys

All our Emile products harness the power of games-based learning and gamification.

Students are engaged by an enchanting adventure, crazy characters, enthralling game modes, ultra competitive class competitions, school leaderboards for most effort & most improved, reward systems that encourage more use and trophies to display. All these features lead students to wanting to answer questions, explore new concepts or revisit known topics. By making use of a simple Assess, Practise and Achieve model, we ensure that students are working at the right level and are making progress.

What Teachers Say:

See the Impact Emile Delivers in our Case Studies.

Your Students will LOVE Emile's Story.

classroom display maths

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