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Times Tables with Emile

Times Tables with Emile is the perfect tool to practice multiplications in a fun and engaging way. Covering the times tables 1-12, this programme is the perfect preparation for the “Year 4 Multiplication Tables Check” currently being trialled across the country.

1. Practice

Pupils can practice any selected topics hundreds of times. So rather than completing 10 examples on a worksheet, they can complete 100s with immediate feedback.

2. Compete

Compete in groups, compete as a class, compete as a school or compete against themselves. Use pupils’ desire to improve measurable results as a lightning rod for learning.

3. Reward

Every pupil gets their own Virtual Emile to customise. Rewards for new achievements, participating in competitions or completing new topics provide money to buy new clothes, backgrounds, games or music.

Product Guarantee

Emile resources are all backed by a learning impact guarantee. We believe fully in the effect of our resources and are so confident we will refund schools if the product is used for 15 minutes a week for 12 weeks and there is no improvement in student performance.

Topics Covered:

This useful tool includes all the multiplications tables from 1 to 12.

It also has a secret topic available to teachers to really test high achievers.

Times tables topics

Teacher Controls

All the work done by students is recorded and presented in useful and meaningful ways.

Via secure logins, teachers can see which students need help and which are ready to move on to another topic or ready to deepen their understanding. Reports are easily printed and teacher marking workloads all but eradicated.

Reports are automatically emailed to teachers, removing the need to log into the system each time.

teacher dashboard

Competitions

Pupils can compete:
– against themselves,
– their friends,
– as a class or
– against another school!

Leader boards can be printed directly off a website with accompanying certificates.

Game Play

All our games have been developed to be educational and engaging.

Pupils will love challenging their friends, competing against other classes, making their own unique Emile and seeing the improvement they are making.

Virtual Emile

Each pupil is given their very own Emile to look after. Grown from an egg, pupils need to check in regularly to feed, play, and grow together with their Emile.

As children progress, they earn coins which can be spent on buying outfits, food, backgrounds, music and games. The rewards help encourage pupils to log in and answer questions regularly.

The virtual pets help children build a sense of responsibility, and encourage them to love learning.

Meso

Meso is the world of multiplication. The planet is themed on ancient mesoamerican cultures. Emile visits the planet to find troves of gems left behind by the race that used to populate the planet. When he finds each cache of gems they are protected with a puzzle lock.

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